Tools

Slugline. Simple, elegant screenwriting.

Red Giant Color Suite, with Magic Bullet Looks 2.5 and Colorista II

Needables
  • Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony
  • Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic
  • TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM
  • The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    by Stu Maschwitz

Entries by Stu (583)

Wednesday
Sep252013

Taking The Movies Out of The Movies

The Hollywood Reporter, in an article called IBC Wrap: “We Would Be Fools if We Didn’t Learn From ‘The Hobbit’”:

Audience reaction to Hollywood’s first high frame rate movie, The Hobbit: An Unexpected Journey was decidedly mixed, but frame rates—along with higher resolution, laser light, immersive sound and second screen experiences were very much on the minds of digital cinema leaders last week at the International Broadcasters Convention.

Audiences didn’t like it, so let’s keep talking about it, and other crap that isn’t movies.

“The audience response might have been mixed, but there were many examples of audience numbers increasing because of the technology, and we could charge a premium for the experience,” [Phil Clapp, president of the International Union of Cinemas] said.

So apparently, what we’d be “fools if we didn’t learn from The Hobbit” is that we can charge more money for stuff people don’t actually like.

Exhibitors, here’s how to take more of my money: build more theaters like the ArcLight, where they show movies—just regular movies—and show them well, and charge me whatever you want for tickets.

Saturday
Sep142013

ARRI Amira

ARRI knows how to make the perfect camera for right now, instead of an imperfect camera for the future.

No one should care about the “in-camera grading.” But everyone should care about 200 fps of “ALEXA image quality” on a camera designed to be used by humans.

Yep.

Monday
Sep092013

Creative Cloud Updates Coming

It’s the little things.

Adobe has revealed what we can look forward to in Creative Cloud updates coming in October. Premiere looks to have done some of what I recommened in terms of integrating SpeedGrade.

After Effects has a slew of handy new features. My favorite big ones are the Mask Tracker and the Detail Preserving Upscale effect. But there are great little features as well, such as masks automatically choosing a color that differes from the background, and new layers being created above selected layers. You can also link properties without manually creating expressions. It’s a very nice update.

But my favorite new feature is one so tiny that you’ll have to scroll all the way to the bottom of Todd Kopriva’s exhaustive blog post to see it:

removal of extraneous warnings regarding missing custom effects

If you used an animation preset based on a custom effect (such as those defined in PresetEffects.xml), you could get a warning that an effect was missing, even though nothing needed for the animation preset was missing.

All of the Prolost After Effects presets have been updated to use the new naming scheme, so once you update to After Effects 12.1, you won’t see any more errors when applying Prolost Burns, Prolost Boardo, or Prolost Stereo Levels.

Thanks for that Adobe!

Monday
Sep022013

Prolost Boardo

Some people procrastinate writing by shopping for notebooks, or perfecting their Markdown preview CSS. Some procrastinate their work by cleaning their desk, and some procrastinate cleaning their desk by working.

I procrastinate storyboarding a new video I’m working on by creating iPad templates and After Effects presets designed to make storyboarding easier.

If you read my post on storyboarding on the iPad, you may remember that my app of choice was Penultimate. I lovingly created storyboard templates for it and defended its clean simplicity. Penultimate makes it easy to sketch out, edit, and rearrange a series of boards using a custom template, and export the results to a PDF.

There was one feature that I wished for however: the option to export to individual, numbered PNG files. If all you want to do with a storyboard is print or share it, a PDF is perfect. But if you want to take the frames and create something else with them, it’s much better to have them as individual files.

For example, you might want to bring them into Storyboard Composer HD, where, right on your iPad, you can sequence them into a timed-out animatic, or board-o-matic. complete with camera moves and sound.

Or you may want to edit this board-o-matic on your computer. Usually I use NLE software such as Adobe Premiere for this kind of thing, but the power this solution offers comes with a price: doing some things is less simple than in a dedicated app such as Storyboard Composer.

It occurred to me that I could use After Effects to automate some of the most common board-o-matic tasks. Although After Effects is not a great environment for creative editorial, it is an excellent platform for automating some kinds of motion and imaging tasks.

But first I needed to solve my problem of getting individual PNG files of my storyboards. I began investigating tools for ripping images out of PDFs, and simultaneously I continued my gentle harassment of Penultimate’s creator, Ben Zotto. The app allows a single page to be exported as a PNG, so, I reasoned, there’s a certain consistency in offering this option for multi-page exports.

You may recall that Ben and I blogged back and forth about how users should best make feature requests of developers. It was a bit of a love-fest, and I deeply admired Ben’s commitment to a simple, clean, user experience.

In May of 2012, Penultimate was acquired by Evernote, and is now free. It’s still great, but I’m no longer using Penultimate for storyboarding on the iPad.

A Little Less Less

Back when I first posted about storyboarding, many readers suggested alternatives to Penultimate. There is no shortage of busy, complex, feature-crowded notebook apps in the App Store. Most of the suggested apps made my head hurt with their cluttered UIs. But a few folks suggested that I look at Noteshelf ($5.99 on the App Store).

It’s hard to imagine that Noteshelf didn’t draw inspiration from Penultimate in its design and feature set. It’s a note-taking and drawing app that works on the model of multi-page notebooks that can be lined with various virtual “papers,” including ones you create yourself.

Most importantly for my storyboarding workflow: your drawings can be exported with, or—crucially, without, the paper template embedded, in various formats, to various destinations, including numbered PNG files to Dropbox.

But Noteshelf is not just a me-too app. It’s sturdy, attractive, well thought-out, and not without restraint. And there are a few things about it that I like better than Penultimate. Its “ink” overlaps more realistically. It features highlighter “markers” that are great for shading storyboards. And it works much better in landscape orientation.

Templates

Like Penultimate, Noteshelf allows you to create custom paper templates. But instead of helpfully packaging them up in a unique file type that can be one-tap installed like Penultimate, Noteshelf simply offers the option to import any image from your iPad’s Photo Library.

Quirks aside, Noteshelf offers almost everything I want from an iPad storyboarding sketchbook, and few things I don’t. I can quickly bang out a bunch of questionably-legible cinematic chicken-scratches and export them to my laptop. So what do I do with them then?

Prolost Boardo for After Effects

Prolost Boardo is a set of three Animation Presets for Adobe After Effects that automate the process of creating an animated storyboard, or board-o-matic.

Easily create animated camera moves, including cross-dissolves, camera shake, and cycling animations, all without using any keyframes.

The video shows you how it works, but it’s deceptively simple. There’s some complex math going on under the hood to make these virtual camera moves smooth, realistic, and predictable. Anyone who’s ever tried to animate 2D artwork in an NLE can tell you how frustrating it can be.

Boardo, on the other hand, makes it so easy that you might use it just for fun.

Boardo works with any kind of storyboards, wherever you create them (and includes instructions on customizing the settings for whatever format you like), but it defaults to work with frames drawn in Noteshelf using one of two templates. You can download them here.

This is is the most powerful and complex tool I’ve created for the Prolost Store, and I really think you’re going to like it. Prolost Boardo is available now for $24.99.