Tools

Slugline. Simple, elegant screenwriting.

Red Giant Color Suite, with Magic Bullet Looks 2.5 and Colorista II

Needables
  • Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony
  • Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic
  • TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM
  • The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    by Stu Maschwitz

Entries in Visual Effects (84)

Monday
Jan162006

Adobe After Effects 7.0

...has been announced.

Ten great things you can do with After Effects 7.0:

  1. Dump eLin and work in linear 32-bit floating point
  2. See an accurate preview of how your film work will look when projected
  3. “Make Your Video Look Like Film”
  4. Take advantage of linear-light layer blending, even in 8-bit
  5. Color Manage your workflow
  6. Apply 8- and 16-bit effects to 32-bit images
  7. Animate using explicit translation curves
  8. Import camera RAW files as HDR images
  9. Slow Motion For Me (time warp)
  10. (Nearly) navigate with nodes
More to come.

Sunday
Jan152006

...


Tuesday
Dec132005

Effects Corner

Visual Effects Supervisor Scott Squires has a blog and Podcast:

Effects Corner

Wednesday
Nov162005

sRGB

The sRGB luminance curve is designed to be an approximation of a gamma 2.2 curve, but with a straightline portion near zero to avoid rounding errors in conversions.

Duh.

It's hard to find good online resources with the to- and from-sRGB conversions expressed in language compatible with nerdy compositing applications, so I thought I’d consolidate some findings here.

Spitzak has the sRGB to linear conversion right:

x < .04045 ? x/12.92 : pow((x+.055)/1.055, 2.4)

And here’s its inverse:

x < .0031308 ? x*12.92 : (1.055*pow(x,1/2.4)) -0.055

The question mark is an if/then. If the conditional before it is true, do what’s before the colon. If false, do what’s after.

Boom.