Tools

Slugline. Simple, elegant screenwriting.

Red Giant Color Suite, with Magic Bullet Looks 2.5 and Colorista II

Needables
  • Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony
  • Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic
  • TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM
  • The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    by Stu Maschwitz

Entries in The Orphanage (33)

Wednesday
Oct122011

The Misfits, the Rebels, the Troublemakers

This is long, personal, rambling, and a week too late. There are so many better things your could read about Jobs than this. I’m posting it because I didn’t want to look back at this year on Prolost and see just a hole here. If you decide to read on, this is as good a time as any for me to humbly thank your for your attention.

In 1985, i was learning to program BASIC on an Apple II in my 8th grade computer programming class. I wrote a Death Star trench flight simulator that was every bit as impressive as my ability to not ask girls to the dance.

That same year, a friend whose father worked at the local university took me to a special room where they had a Macintosh. Instead of our usual skateboarding and lighting things on fire, we spent hours drawing Opus the penguin in Macpaint.

In film school I used Amigas for filmmaking, but when I graduated I bought myself a PowerBook 170 with a black and white screen. I felt I could afford it because I was working at my dream job, using a $40,000 Silicon Graphics workstation to create visual effects for movies like Twister and Mission: Impossible. On the latter, I met John Knoll, who showed me how he was using his Mac to recreate space battle shots for the Star Wars special edition.

He looked like he was having so much fun. My SGI workstation felt like an incredibly powerful computer. John’s Mac seemed like a limitless creative tool. I started taking my own time to learn After Effects, Electric Image, and Photoshop. I spent close to $10,000 setting up a pimped-out PowerMac at home. I started writing screenplays and dreaming up short films. After a year of learning how to be a post-graduate human, I was back to making my own movies with computers.

John Knoll started the Rebel Mac Unit at ILM and asked me to lead it. The systems guys took my SGI workstation away and replaced it with a Mac. For a minute, I panicked. I was about to bet my career on the theory that I could create ILM-quality effects using a computer and software that any idiot could buy.

We made space battles for Star Trek, displays for Men in Black, a minefield for Galaxy Quest, and hundreds of shots for a new Star Wars movie. We had jackets made with the Rebel Alliance logo on one shoulder and an Apple logo on the other, stitched black-on-black because there were people at the company who genuinely hated what we were doing.

When I saw the first digital video camera, the Sony VX1000, I bought it immediately. I got my hands on an early prototype of a FireWire card and put it in one of the two Macs I had on my desk (that was Rebel Mac’s version of a multitaksing OS). I started writing a short film that would be finished completely on a home computer.

The name “Rebel Mac” hearkened back to the stories of Jobs starting the Mac division at an Apple that had sprawled out of his control. But we couldn’t use it in public, because ILM had an exclusive PR deal with SGI that ended the year I quit that dream job.

Rendering The Last Birthday Card in After Effects 4 on the blue G3 in 1999. Click to enlarge. Don’t miss the render time.

With my new blue G3 tower and version 1.0 of Final Cut, I finished my short and joined two friends in starting a company to make films and effects. We had grandiose ideas and “Lombard” PowerBooks. To promote our launch at the Sundance film festival, we made a promotional DVD with a pre-release version of Apple’s DVD Studio Pro.

We released version 1.0 of Magic Bullet. It was Mac-only and cost $999.

Our company grew, and our PowerPC-based Mac Pro workstations started to feel slow. We decided to switch to Windows, in part for access to faster Intel processors. Adobe and Intel worked with us on that transition, and I even took out an “advertorial” with them talking about our decision. We didn’t receive much in exchange for the promotion. Amidst rumors of a skunkworks division at Apple testing OS X on Intel processors, I had been considering writing a letter to Steve Jobs explaining the difficult position we were in. The advertorial was the easiest way to make sure he’d read it.

Apple responded by terminating our beta testing of Final Cut Pro, and retracting an offer to bid on the launch video for a new PowerPC Mac. I heard through a friend who got the video gig that Steve Jobs had referred to me as a “whore.”

I remember being so thrilled that he knew who I was.

Two years later at WWDC, Jobs announced that Apple would be switching to Intel.

That was 2005. Around this time, I was collecting my thinking about accessibility, creativity, filmmaking technology and post production into a book. It’s pointless to describe how essential my Apple laptop was to creating The DV Rebel’s Guide. Now you can read it on an iPad.

I directed the Second Unit on a movie in 2007. I had my 17” MacBook Pro with me every day. So integral to my process was it that the grip crew built a stand for it on my monitor cart. We called it the Nerd Station.

When we closed our company in 2009, I was once again left with nothing more than my Mac laptop. Now, when I walk into the offices of an executive who might be greenlighting the next phase of my career, it’s either that laptop in my hand, or my iPad.

Steve Jobs was instrumental in creating the tools that were not only the means of my creative work, they made me feel that there was no limit to what I could do. Everyone else makes computers for people who like computers. Steve Jobs made computers for people who like life.

He also made computers for people who can’t help but make things. When I’m working on the next Magic Bullet idea, there’s not a moment that I don’t try to imagine what Jobs would do in my shoes. How would he handle this idea, these products, this launch? On my best days I feel like I’m channeling a hundredth of a percent of his design principals—but in my own way, as he so eloquently reminded us.

As it happens, the day we all learned that Steve Jobs was gone, I had lunch at Pixar. A beautiful place full of amazing people using groundbreaking technology to do great work.

That’s the world I live in. That’s the world Steve left behind.

Shot with my iPhone 4 and processed in Noir for iPhone

Tuesday
Sep132011

A Song For The Lonely

In 2001 The Orphanage was still a brand-new company, and I was not yet a professional director. The project that changed that was a music video for Cher’s A Song For The Lonely, which Cher had dedicated “to the courageous people of New York especially the fire fighters, the police, Mayor Giuliani, Governor Pataki and my friend Liz.”

A huge architecture buff with fond memories of a recent Manhattan film shoot in my mind, I pitched Warner Records an idea for a Cher-guided tour through New York’s proud history, exemplified by a multiple reverse-timelapses of some of the great buildings of the city rising up before our eyes. Here’s a page from my treatment:

I got word that the job had awarded and that Cher would be calling me on my cell phone. Her enthusiasm for the concept apparently steamrollered any trepidation Warner might have had about assigning this video to a first-time director.

I was terrified of the entire thing, but when Cher called, she immediately disarmed me. “So what are we supposed to be talking about?”

We shot in December, in New York. We got special permission from the Mayor’s office for live audio playback in the streets of Manhattan, a practice that had recently been outlawed. I hadn’t even met her yet and I was already experiencing how much the city of New York loved Cher.

Photo by John Benson

Cinematographer Rolf Kestermann and I decided to shoot on the brand-new-at-the-time Sony F900. This was in part due to the rapid post schedule and large number of visual effects, but it also facilitated a DV Rebel schedule hack that I had devised with my producer Scott Kaplan. We shot on a Thursday and Friday, and our camera kit wasn’t due back at the rental house until Monday morning. On Saturday, he and I took the F900 and a rented convertible around Manhattan and I shot the B-roll that became VFX plates for some of the signature effects, such as the Flatiron and Citicorp building shots.

One of the best pieces of advice I received was to schedule the shoot so that the very first thing up was complete coverage of the song with Cher looking her absolute best. So we scheduled the “black void” shot for early Thursday morning. This, along with the greenscreen stairs, we would shoot in Brooklyn, and then move to Manhattan for the rooftop shoot.

The black void shot was a huge success, but it almost didn’t happen. The sun wasn’t even up yet and we got word that Cher’s makeup artist, the famous and gifted Kevin Aucoin, was nowhere to be found. Of course much later we would sadly learn that this had been due to his struggling with a terminal illness, but at the time all I could think was that my directorial debut was about to be cancelled before it even began.

Then word came back from Cher’s trailer that she was going to proceed with the shoot—and do her own makeup. She was 55 at the time, and she was about to get in front of the cameras without the aid of her star makeup artist. That was when I realized how committed she was to the project. When she was almost done, I was allowed into her trailer to say hello for the first time that day. She was stunningly, unbelievably beautiful.

Between takes of the Technocrane shots of her running up the greenscreen stairs, Cher didn’t return to her trailer or even to her chair. She jogged in place near the stairs to keep her energy level up. As I explained the effects that we’d be adding in post, I stopped myself, realizing that this Academy Award-winning actress and accomplished director needed no coaching from me. “You’ve done this before,” I said. “Yeah, but you haven’t.” Was her reply. She was onto me. She smiled and put her hand on my arm. I’d walked over to comfort my star and she had wound up comforting me.

That was a pattern that would continue. On day two of our shoot, on the cobblestone streets of Manhattan’s Meat Packing district, I offhandedly called out to my first AD that the extras needed to walk faster in the next take (weirdly there’s sort of a rule that director’s shouldn’t talk directly to background talent—something about it meaning that they are no longer background). As we reset back to the end of the block for another Steadicam take, Cher took my arm and said, “Babe, if you call them ‘extras,’ they’ll act like extras. But if you call them ‘actors,’ they’ll give you their best.”

At least, I think that’s more or less what she said. I had a hard time concentrating after Cher called me “babe.” If there’s one human on the planet who owns that word, it’s her.

We were shooting on public streets with a large crew and full street closures, but we had some challenges dressing our little corner of New York to the appropriate periods. To cover that, we smoked up our streets with big, loud smoke machines. The events of 9/11 were still a fresh and painful memory for the city though, and complaints about our smoke started coming in. The police officer manning the intersection gave word that we’d have to shut down our atmospheric effects, but I still had one more shot that I desperately needed.

My AD leapt into action, borrowing “first team” (that’s Cher) and the script supervisor’s camera and walking over to the cop. An autographed polaroid later, we were shooting one last smoked-up street shot. Again, the power of Cher. On her walk back a guy yelled out his third-story window: “Yo, Cher!” In the thickest New York accent I’d ever heard. Without skipping a beat, she yelled back: “Yo!”

All of this, by the way, in the most brutal December cold that I’d ever experienced in New York. Look at the parka I’m wearing in these photos—It’s designed for summiting Everest. Meanwhile, Cher was strutting up and down the street in skinny jeans, heels, and a thin shirt under a light jacket.

Photo by John Benson

Despite the cold, the street shots went incredibly smoothly and I’m still amazed that we got all the coverage that we did in that one short day. But the rooftop shoot the previous day was another matter. It seemed to take forever to move the company from Brooklyn to midtown Manhattan, and when we got up to the roof, the weather turned on us. Our gorgeous view of the Empire State Building was blocked by dense fog that rapidly became a light but persistent rain. Nevertheless, Cher climbed right up onto the roof—part of which was only accessible by a rickety ladder—and sang her heart out. There are shots where she’s standing in heels a foot away from a thirty-story drop, with only me and her bodyguard holding her feet for safety.

Like every first-time director, I planned a 360-degree dolly shot. I’m not sure which is a more popular bad idea for first-timers, this or the powers-of-ten shot. 360-degree dollies are almost never as interesting for the audience as they seem like they will be to a new director, and they are incredibly challenging to pull off. Imagine lighting a movie star on a giant rooftop, trying to hide the lighting gear from a camera that will see everything, and then asking the entire crew to leave so you can shoot. Including Cher’s vanities team. Guess what happened. The shot wasn’t that great, but worse still, without hair and makeup being allowed their “last looks,” our star didn’t look her best, and we wound up leaving most of the shots out. Although I must say that it was fun crouching at Cher’s feet with my clamshell monitor while the Steadicam rocketed around us on that roof.

I’m more proud that I survived the process of making this video than I am of the job I did as a director. It was my first directing job and my last music video—I wound up being a lot better at commercials. But I’ll never forget the experience and the numerous lessons I learned on this project, and I’m honored to have been a part of Cher’s tribute.

Scott Stewart, Jon Rothbart, Me, Scott Kaplan, Cher, John Benson

Wednesday
Feb182009

Venomocity

Last year I had the great fun of working with the Phoenix-based agency Riester on a series of three anti-smoking spots for the Arizona Bureau of Tobacco Education and Prevention. The finished spots were held up briefly, but finally airing in Arizona. Here are all three—click through to view them in fancy YouTube HD (link is below and to the right of the movie)!

You may notice that some of the footage appears to be hand-cranked. In fact, the entire spot was shot on the Panavision Genesis, a camera that quite prominently lacks a hand crank. So my DP (the brilliant Carlos Veron) and I shot the hand-crank sections at an even 50 fps (the Genesis's max), and then editor Gregory Nussbaum (of Pictures in a Row) and I ran the shots through the very same hand-crank After Effects project that I included in The DV Rebel's Guide.

Of course, some of the hand-cranked shots contain visual effects (supervised by Ryan Tudhope). As I told the crew at the kickoff meeting, it's not a Stu job unless we're doing something annoying with time. Ryan's animators actually worked at 50 fps on the original plate, and then rendered only the frames called for by the hand-crank retiming curve. This allowed them to be as surprised and annoyed by the hand-crank effect as the live action crew!

By shooting at 50 fps, we got smoother 24p results from the hand-crank effect, as it had more frames to pull from. You can do the same if your camera has a 60p or 60i mode (50 for PAL), as most do. All of this is explained in The Guide.

Carlos also shot wide-open much of the time. The combination of Super35 sensor, overcranking, and wide dynamic range (since we'd be shooting outdoors in direct sun) meant that the Genesis was really the only digital camera I felt we could use for this campaign. We almost didn't get one, which would have meant resorting to, gasp, film!

Orphanage colorist Aaron Rhodes graded the spots in Film Master, creating LUTs that the VFX artists used to preview their work with propper color. We used much the same workflow as we did on The Spirit.

These spots have everything I love, performance, cinematography, and a worthwhile message. I'm proud of them and delighted that I can finally share them with you. You can also watch them in their native habitat on the very cool web site developed to anchor the campaign: venomocity.com.

Thursday
Feb052009

Orphanage Animation Studios

How about some good news? It's business as usual at Orphanage Animation Studios. Led by the singular animation talent Genndy Tartakovsky, OAS is a separate company from The Orphanage, Inc., and is busy working on some amazing stuff.

Thank you all for the amazing comments on The Orphanage's sad announcement. The outpouring of positive feelings is truly overwhelming.