Tools

Slugline. Simple, elegant screenwriting.

Red Giant Color Suite, with Magic Bullet Looks 2.5 and Colorista II

Needables
  • Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony
  • Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic
  • TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM
  • The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    by Stu Maschwitz

Entries in Filmmaking (181)

Tuesday
Mar172009

This Now Please

 

(click to embiggen)


Apple today announced that the iPhone 3.0 software will add support for external hardware devices. That means that someone could create an HMDI-to-dock connector, which would allow you to use an iPhone/iPod Touch app to monitor your video on-set. Such an app could features scopes, focusing aides, and about a million other amazing things that I haven’t thought of yet.

 

So, uhm, what are you waiting for, someone?

Monday
Mar162009

Convert H.264 Quicktime to PS3

My Playstation 3 is the nexus of my home theater, largly because of how flexible it is in playing back various media formats. But the one format it won't play is the one I (sadly) work with most often: Quicktime .mov files.

Many Quicktime movies are encoded with H.264 for the video and AAC for audio. The PS3 eats these formats for breakfast, but only when they are wrapped in an MPEG-4 .m4v file. So I figured there must be a way to convert an H.264 Quikctime to .mv4 without re-encoding. Google did turn up a solution, but it was hard enough to find that I thought I'd post it here in case anyone else can use it.

Open your .mov file in Quicktime Pro (I presume you need Pro for this, although maybe not for long — anyway, if you have Final Cut Studio, you have Quicktime Pro). Select File >Export. In the resultant save dialog, select MPEG-4.

Then click on Options. Under the Video tab, select MP4 at the top, and for Video Format: Pass through.


For Audio, the settings are also that simple: Pass through.


Click OK and wait. The process is fairly speedy, since ostensibly no re-encoding is happening. The result will be a file with a .m4v extension that should be almost exactly the same size as your original Quicktime movie. Sneakernet it over to your PS3 on a thumbdrive and enjoy.

I've been doing this to preview my edits and color correction work on the Stunt People short (I revealed the title today on Twitter), but it also works great for movie trailers downloaded from Apple.

Tuesday
Mar032009

Panasonic GH1


As promised, Panasonic today announced the video-equipped successor to the DMC-G1, their Micro Four Thirds not-an-SLR that conspicuously lacked video. Called the DMC-GH1, it was the talk of Twitter today.

And deservedly so. As promised, it's all the juicy photography things the G1 was and more, plus HD video from a company with a terrific track record in that area that spans the high end to the proletariat. Panasonic, after all, brought 24p to the masses with the DVX100. Like Canon, they have long made terrific stills and video gear. Unlike Canon, it seems that Panasonic allows those divisions to talk to each other.

The GH1 is the first stills camera with video that reflects true attention to the video part. Remember that Panasonic not only brought us 24p DV, they also brought us HD on the desktop (even the laptop!) with their compressed-just-the-right-amount-for-today DVCPROHD format. Panasonic knows video, and that knowledge is reflected in the GH1. Its AVCHD formats are readily supported by the major video editing packages, and the press release proudly touts "a Creative Movie mode, which lets the user set the shutter speed and aperture manually to make even more impressive movies."

Manual settings. Finally, somebody swallowed the Obvious Pill.

Further evidence that Panasonic is a video company that makes a stills camera that shoots video: You can record until your card fills up. Autofocus works—the right way (smooth not fast). There's a flip-out LCD for shooting things other than your identical twin. There's a whole button just for shooting video. At any time. And it's red.

So a company well known for pioneering filmmaker-friendly camcorders and killer stills gear finally put the chocolate and the peanut butter into the awesomizer and hit frappé. What's to complain about?

Thanks for asking. First, as I said, Panasonic knows video. I don't even like to use the term video. When I first held my DVX100, I saw it as the first accessible Digital Cinema camera, not a video camera. Video is tapes and signals and pluge (pluge?) and vertical blanking. Digital cinema is pixels and fricking movies.

Panasonic's focus on capital-V video is evident in the GH1's 24p recording method. It encodes the true 1080p24 off the sensor into a 1080i60 stream, via 3:2 pulldown. That means it's recording redundant (bandwidth-wasting) information to the video file. It falls to you to remove the pulldown in post, adding numerous headaches and necessitating careful attention to avoid recompression.

AVCHD supports 1080p24—in fact, Panasonic's own HMC150 records it. Why did Panasonic force 3:2 pulldown (which is to 24p as stone tablets are to the Kindle 2) on the GH1? Maybe they were desperate to have something about their HD cameras be better than this little game changer. More on that in a bit.

Because while we're in the one-step-forward, two-steps-back department, we also have to talk about the lens. The GH1 comes with a kit lens that, like most kit lenses, goes the Microsoft route of doing everything poorly rather than doing one thing well. The LUMIX G VARIO HD 14-140mm/F4.0-5.8 ASPH./MEGA O.I.S. lens (yes, seriously) is mandatory with the GH1, and follows the kit lens mandate of being slow-as-heck in order to be lightweight, affordable, and provide a broad range of focal lengths.

Presumably we film folk are interested in the GH1 because of its big-ass sensor and the shallow depth of field that it portends. So how stoked are we going to be shooting at between f/4 and f/5.8? Not. So we'll be buying more cute little lenses and swapping them often. One step forward, two steps back.

It's funny how the badass little LX3 shows up its big brother in a few key ways. The LX3 shoots lightly-compressed 24p movies that are actually 24p. And its tiny little lens is f/2.0 at the wide end.

So the GH1 isn't perfect. What's to be excited about then?

Everything. Especially this:


The Micro Four Thirds sensor is almost as big as that of the RED One. It's nearly Super35 in size. It dwarfs the nearest prosumer video camera sensor size.

There is a camera coming this summer that has a sensor nearly as big as the RED one's, takes interchangeable lenses, and fits in the palm of your hand. It has full manual control, state-of-the art automatic features (not just face detection, face recognition), and shoots both 24p and 60p.

And it will cost less than $2,000 (rumored) with a lens.

Panasonic has the kintamas to make a stills camera that would make one think twice about buying a much more expensive HD video camera. From Panasonic.

And that is why I love them.

Remember the original (now dead) Scarlet? It's here in a couple of months, cheaper by a third, and has a bigger chip and swappable glass. If you don't mind a little compression.

Now we just gotta see some footage (uhm, I mean real footage, not this). Panasonic, if you're using those dual Venus Engine HD image processors to make that video right (downsampling rather than line-skipping or pixel-binning), you may just have made the ultimate camera for the DOF-obsessed Rebel.

Let the Subway Shorts commence!

Monday
Feb232009

Slumdog Millionaire

Slumdog Millionaire winning the Oscar for Cinematography last night is meaningful to me in two nerdy ways.

First, Slumdog was partly shot with a digital cinema camera—the SI 2K Mini from Silicon Imaging. No, not just the game show footage, also some of the wild chases through the slums of Mumbai.

But mostly what I love about Slumdog winning is the clips played all throughout the Academy Awards ceremonies. Of course the awards show highlights only the most emotionally resonant moments of the film (there are so many to choose from, it is a magnificent movie). And those emotional moments, almost without exception, featured key shots captured at 12 frames per second (or less) and double-printed for a staccato, dreamy feel.

That's right, in order to enhance the emotion, director Danny Boyle and cinematographer Anthony Dod Mantle showed less. They showed less and communicated more.

This is a scary time for people who love the way movies look. Technicians are proposing all kinds of ways to shore up what they see as film's deficiencies; 8K cameras, 48 and even 60 fps acquisition, 270 degree shutters, and 120Hz motion smoothing in televisions. People who should know better are being led to believe that more resolution, more funny glasses, and more frames-per-second will make movies better.

Any TV you buy today will probably have that infernal motion smoothing turned on by default, so that you can enjoy your favorite films re-imaged as if they were PBS specials from 1983. Nobody seems to remember that audiences wouldn't accept video frame rates in dramatic narrative entertainment. We didn't want our cinema to look like soap operas before 24p HD cameras, and we don't now.

I've avoided blogging about this issue mostly because I just have so damn much to say about it that I don't know where to start. But Slumdog gave me a simple way in by showing that, in the hands of a gifted filmmaker, half as many frames-per-second can mean double the emotional impact.

Not will, just can. You must have the story to tell, of course. And if you do, guess what the audience doesn't care about? "Judder," flicker, and wagon-wheels going backward. But strangely, they do seem to care that their movies look like movies, not plays.

So television engineers and home theater nerds with nothing better to do, please stop trying to find ways to make movies more like reality. As you can see from this year's cinematography Oscar winner, film is at its best when it is unmistakeably unreal.