FCP X Updated, Magic Bullet Looks 50% Off
Final Cut Pro X was essentially version 1.0 of an entirely new app, and it shipped with enough features absent that many questioned the continued use of the “pro” name. Today Apple released a free update to FCP X that restores many of those missing features, including:
- Import FCP 7 projects via 7toX
- Media re-linking
- Multicam editing
- Video out via Blackmagic and AJA PCIe cards, as well as Thunderbolt devices
In this way FCP X is following the Apple pattern that is as hated as it is admired: if you can’t make it perfect, don’t release it. Some of these reinstated features are better than they ever were in FCP 7. Multicam tracks can be synced automatically based on audio waveforms, or even metadata. The new chroma keyer is greatly improved.
All these new and not-so-new features are wonderful to see, and I’m delighted that Apple is advancing FCP X so quickly. But what makes me happiest today is that this new release represents the collaborative effort between Apple and Red Giant to resolve the issues that were preventing Magic Bullet Looks 2 from working properly. Starting today, Looks users can download a free update that enables full FCP X compatibility.
Red Giant is so excited about this that they’ve put Looks on sale for 50% off (that’s $199). For every platform.
So if you haven’t tried FCP X or Magic Bullet Looks, today is a great day to do either, or both.
The 50% off sale (offer code LOOKSFCPX50) is for the next seven days. Magic Bullet Mojo already works wonderfully in FCP X, and is still 50% off—only $49.
Reader Comments (3)
The successful integration of Magic Bullet Looks 2 is absolutely the most exciting thing about today's update. I have been going back and forth between fcpX and premiere on every other project I edit, just so I can be well versed in both. FCPX absolutely does a lot of things much faster than premiere does, but the biggest thing missing that made me regret using fcpX was Looks. Now that I can have it in fcpX, I am very excited to get home and test the performance of real time previewing to see if it outdoes premiere!
I'm still completely flummoxed by FCPX. No problem working with Avid, FCP7 and Premiere Pro but I just can't wrap my head around how to develop an efficient FCPX workflow.
@Alex..hey dude if you check out Macprovideo they have some good versioning tips on FCPX. You can subscribe for one month and then ditch it if it's no further use.