Tools

Slugline. Simple, elegant screenwriting.

Red Giant Color Suite, with Magic Bullet Looks 2.5 and Colorista II

Needables
  • Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony
  • Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic
  • TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM
  • The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    by Stu Maschwitz

Entries in Filmmaking (181)

Wednesday
Apr132011

Final Cut Pro X

Apple took over the Final Cut Pro User Group Supermeet at NAB in Las Vegas last night to show a preview of the complete reboot of Final Cut Pro that Steve Jobs himself tersely teased a year ago.

Apple hasn’t realeased anything official for those who weren’t there, but these videos are OK. If you don’t want to watch the whole thing, FreshDV has excellent condensed coverage. And there are worthwhile write-ups from Larry Jordan (who was one of the few who saw this six weeks ago at Apple), Scott Simmons, and Walter Biscardi. UPDATE: And a first-the-bad-news impression by Mike Jones.

Monday
Apr042011

Movies at High Frame Rates

People have been asking for me for my thoughts on Jim Cameron’s recent presentation at CinemaCon stating that “the future of cinema” is higher frame rates. I haven’t felt the need, really, since I’ve been mouthing off here about how much I love good, old-fashioned 24p for years. I’ve even gone to pains to try to explain why I like it, and why I think others do. Maybe the best example of this is the interview I did with MacVideo last year, but I’ll link to more at the end.

Now it’s been announced that Peter Jackson’s 3D production of The Hobbit will be shot at 48 fps. Maybe it’s time to say something.

I find the notion odd that “the future of cinema” is the recent past of video. Whether it’s 60 fps or 48 (which is close to PAL video’s 50 fields per second), we’ve seen these frame rates before. And audiences have rejected them to varying degrees for as long as I can remember, dating back to my childhood, when my mother would skip over perfectly good BBC dramas because they “looked like soap operas.” No one cared about Showscan, and no one wanted to watch a movie shot on video until 24p came along (unless it had been converted to 24p using something like Filmlook or Magic Bullet). That anyone thinks a movie shot at 60 fps is going to look any different than a well-lit reality TV show is confounding to me.

Still, if James Cameron and Peter Jackson, whose films are hugely influential to me, want to experiment with higher frame rates, I’m happy for them to have the freedom to do so. In the same way that I don’t want my TV set changing the frame rate of the movies I love, I would never dream of telling a filmmaker that they shouldn’t try something about which they are creatively excited.

There’s a big difference between Jim Cameron, who is a filmmaker, choosing a frame rate that he feels is appropriate for his movies, and anyone telling anyone else what frame rate they should shoot. Roger Ebert, I love ya man, but your job is reacting to movies, not dictating their technical specifications.

Still, speaking only for myself, I’m disappointed. When I was growing up and learning filmmaking, Jim Cameron could always be relied on to use technology to push filmmaking forward. Now, I fear that he’s using filmmaking to push technology forward.

Lest the glibness of that remark drown out my meaning, let me explain. Cameron has left a trail of technology improvements in the wake of his films. People couldn’t talk to each other underwater until he made The Abyss. On his budget-conscious Terminator, he drafted the plans for the metal exoskeleton himself. He used his fluency with tech to make his movies better.

But now it’s the other way around, His highly-developed abilities as a writer/director are fooling people into thinking that his technology initiatives are important for all of cinema. Avatar is a great movie. So enjoyable that it left some people thinking, “performance capture is the future!” Or “3D is the future!”

The truth is, Avatar is good because the filmmaking is good. To draw any conclusions about production technologies in general from its success would be akin to suggesting that “Super 16 is the future!” after The Hurt Locker won best picture, or that the tremendous box office of Toy Story 3 means that all films should be animated.

I have no doubt that Avatar 2 will be a good movie. Jim Cameron doesn’t know how to make anything else. What I’m concerned about is that people will attribute their enjoyment of it to 3D and high frame rates, rather than Cameron’s unparalleled skills as a filmmaker.

And then I’ll find myself sitting in some executive’s office trying to explain why I don’t want to shoot their movie at 60 frames per second 3D, instead of just explaining why I don’t want to shoot it in 3D.

See also:

Slumdog Millionaire, Feb 23 2009 
Less is More, March 18 2006
Canon Adds 24p to the 5D Mark II and I Blame You, March 1 2010
MacVideo Interview, the part about 24p, Feb 22 2010
Seven Fetishists and Why They Should Relax, July 8 2010

Wednesday
Mar302011

Rebel's Guide on your iPad or Kindle, DV Rebel Tools For Free

My book, The DV Rebel’s Guide, is finally available as an eBook for Apple iOS devicesAmazon kindle, and anything that reads the epub format (such as the Nook). This has been a long time coming, and I wanted to celebrate by giving away updated versions of the DV Rebel Tools scripts that I included with the original edition of the book.

These scripts create a tool palette that turns Adobe After Effects into a full-featured onlining tool. Add color correction effects to clips easily (including Colorista II if you have it installed), and check your grading continuity with a powerful thumbnail view that updates live as you work. For a full tutorial, watch the video:

To install the scripts, download this .zip file and expand it. You’ll see two folders: “Put contents in Presets” and “Put contents in ScriptUI Panels”.

Make sure After Effects is not running. Copy the contents of “Put contents in Presets” into this directory:

/Applications/Adobe After Effects CS5/Presets/

Copy the contents of “Put contents in ScriptUI Panels” into this directory:

/Applications/Adobe After Effects CS5/Scripts/ScriptUI Panels/

Now you can launch After Effects CS5 and find “rd_DVRebelTools.jsx” at the bottom of the Window menu. You can dock the palette into your workspace wherever you like.

Although I created the nerdy expressions and presets that power the DV Rebel Tools, there is a limit to my nerd powers, and that’s where Jeff Almasol stepped in and created the amazing scripts that automate the tools. A big and continued thanks to him. Check out his other handy scripts at redefinery.com.

Friday
Jan142011

The Shot You Can Make Gallery

Many people commented on The Shot You Can Make that they’d love to see this as an iPhone app. Great idea, but I can’t make that happen quickly, so I looked around for other options. It turns out the photo gallery feature of Apple’s MobileMe service (AKA the litmus test of whether you’re totally Steve Jobs’s bitch) has some impressive features that work pretty well for presenting whichever camera and lens combinations I’ve pre-made using the simulator. It’s not the same as a dedicated app that would allow you to enter arbitrary camera backs, focal lengths, and f-stops, but it does do some cool stuff.

From your browser, visit gallery.me.com/prolost. You can browse the pre-rendered images of course. You can also subscribe to an RSS feed to be notified of updates. Images you have not yet viewed are marked with a blue dot.

SYCM Gallery on iPhone

But perhaps the coolest feature is for those who have an iPhone, iPad, or iPod Touch. Download the free MobileMe Gallery app if you don’t have it already, and add “prolost” as a friend (you don’t need a MobileMe account of your own for this). You can now browse the SYCM gallery using a lovely graphical interface. You’ll see the familiar blue dot next to albums with new images, so it’s easy to see when I’ve made an update. Better still, the app keeps a local cache of images you’ve viewed, so you can continue to browse them even if you’re not connected to a network.

SYCM Gallery on iPad

I’m not ruling out the possibility that this could be a real app someday, but in the meantime, this gives you a taste of SYCM on the go, and it’s free. Do check it out, as I’ve added some of the most requested cameras, including the RED fixed-lens Scarlet and the Sony EX1. I’ve also created a special gallery reserved for images that perfectly match the baseline shot’s AOV, so you can get a more direct comparison of DOF performance on this setup.

Enjoy, and keep those requests coming for cameras and lenses.